We’ve excluded 4 Marksman and Warrior heroes from combination with Isaac, these are : Qing Mao, Elmir, Fox and TristanĪll 4 mentioned heroes have armor penetration as their first artifact – As we mentioned before, Isaac’s first artifact gives armor penetration. Marksmen: Jhu, Artemis, Dante, Astrid and Lucas, Dark Star, Keira, Ginger, Daredevil Marksmen and Warriors that you can support with Isaac: As a support hero Issac supports Marksmen and Warriors with the armor penetration from his first artifact Tes’lin, and his silence ability. Isaac is effective if the opponent team contains at least 2 mages, and is most effective when all 5 heroes are mages as Isaac’s gains energy from magic attack. Isaac supports physical damage dealers and silences the opponent team. Isaac in combination with other heroes can be used in 2 different ways. If Tes’Lin’s Overdrive is activated more than twice during a battle, a high-voltage module is triggered on all subsequent activations, damaging all enemies. The efficiency of the boost efficiency is doubled for allied Engineers. The Drones boost Physical attack of allies for 8 seconds. If Tes’Lin’s Overdrive is activated more than once during a battle, he also spawns Drones on all subsequent activations. How does Axel help Isaac? Axel distributes damage between all heroes which means Isaac absorbs the magic damage going to all heroes as well as the damage coming to him from Axel’s distribution and transforms it into charge.Įven if mage heroes don’t attack Isaac when Axel is in the battle Isaac gets boosted more than if Axel is not in the battle. The green skill combined with Axel as the main pet in battle makes Isaac go crazy. The amount of Charge Tes’Lin gains is 4 times the energy allies would have received for taking that damage. Tes’Lin’s Magic Power Capacitor absorbs a portion of any magic damage taken by Isaac and his allies, transforming it into her Charge. Silence – Stops and prevents all magic-based attacks as well as magic-based passive skills like the basic attacks from Satori and Celeste When you fight mage teams 12 seconds is enough for Isaac to charge and silence opponents again. This means that Tes’Lin’s silence increases from 4 seconds to 12 seconds. Increases the duration of stun blinding, silence, slow, charm and mind control effects inflicted by master.Ĭontrol effect duration increase: 200% (when Mara is developed to max.) Chance to apply debuff is lowered if the target’s level is above 130.When the Charge reaches 100%, Isaac can activate her first ability: Tes’Lin emits an electromagnetic impulse, silencing all enemies for 4 seconds. We will start this guide by checking Isaac’s skills and first artifact:Įach attack charges Tes’Lin up by 10%.
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